

ESO DIRECTX 12 WINDOWS
Windows Insiders can now test a feature that brings HDR to some creative and artistic color managed applications. HDR compatibility tool – Bringing HDR to color managed applications We have also released updates to Auto HDR that support more applications and are continuing to improve the feature’s customizability. We’ve seen over 850+ games played with Auto HDR and that number keeps increasing.

Since the first preview on March 17 th, we’ve seen a huge number of gamers coming in and using Auto HDR. Have you ever experienced the frustration of your desktop application windows unexpectedly rearranging every time you return to your computer from sleep? We have worked towards mitigating this issue when it occurs and are looking for feedback on the experience! Learn more here.Īuto HDR – Automatically expands the color/brightness range of DirectX 11 or DirectX 12 SDR games up to HDR Rapid Hot Plug Detect – Avoid unexpected application window rearrangement Click here to learn more about this feature. This helps to balance performance and power consumption. DRR lets your device set the refresh rate dynamically, which means that Windows will seamlessly switch between a lower refresh rate and a higher refresh rate based on what you’re doing on your PC. Recently we launched Dynamic refresh rate – a new feature that can be found in Windows Insider builds (Dev channel) on supported devices. Click here to learn more!ĭynamic refresh rate – smooth inking and scrolling with minimized power consumption

Hi there! Another 3 months have passed since our last update, and we would like to bring you up to speed on what the Windows Graphics team has been up to!ĭo you want to help shape the future of graphics? If so, the Xbox Graphics, PIX, and HLSL teams are hiring! We are looking to fill engineering positions across all levels of experience to help develop the technology critical to making the most visually stunning and performant Xbox games.
